![]() ![]() ![]() ![]() From architectural inspirations to capturing cultural authenticity to reflecting character emotion through color, the design of each world in the film is truly a work of art. "I'mma Do My Own Thing" Interdimensional Destiny - Explore Miles's journey to write his own story as he butts up against the rules of the multiverse (aka canon), his loyalty to his family, and his belief in himself as the cast and filmmakers examine the themes of identity, destiny and belonging.Īcross The Worlds: Designing New Dimensions - Travel across the Spider-Verse with the filmmakers and Production Designer Patrick O'Keefe for an in-depth look at the development process for each of the visually stunning worlds in the film. Obscure Spiders and Easter Eggs - Think you can spot all of the easter eggs and background spiders hidden across the film? Join Phil Lord, Chris Miller and more as they share their favorites and unlock a handful you may have missed. This bonus video contains the following featurettes:Ĭreating The Ultimate Spider-Man Movie - Go behind the scenes with the extraordinary crew of over 800 artists who came together to imbue every frame of this film with their love, humor and skill to create the Ultimate Spider-man Movie. Allen Brack.Spider-Man: Across The Spider-Verse Bonus Content ![]() Morhaime left Blizzard in 2018 after more than 27 years at the company. According to the company’s website, Dreamhaven aims to “reimagine the studio model by empowering studios to establish independent identities, voices and cultures” and “take the chances that most big publishers won’t and many smaller studios aren’t always able to.” They are joined by a team of highly talented developers with extensive industry experience and are beginning to explore new game experiences together.ĭreamhaven and its “first two” studios did not announce specific projects. Dabiri has filled both Technical Director and Game Director roles and has worked on Warcraft III, StarCraft II, and Heroes of the Storm. Dodds was the original Game Director of Hearthstone and veteran game designer on World of Warcraft and StarCraft. Sigaty’s roles have included Executive Producer on Hearthstone, StarCraft II, and Heroes of the Storm, as well as Lead Producer on the original Warcraft III. Secret Door is led by Chris Sigaty, Alan Dabiri, and Eric Dodds, who’ve worked on multiple genre-defining games. Moonshot is also home to a team of seasoned developers who’ve collectively worked on some of gaming’s most popular franchises. Thompson’s credits include Creative Director on Hearthstone, Art Director for the World of Warcraft trading card game, with additional credits on Dungeons & Dragons and Magic: The Gathering. Browder’s twenty-five year career includes roles as Game Director on StarCraft II, Heroes of the Storm, Command and Conquer, and The Lord of the Rings. Chayes was previously an Executive Producer at Blizzard Entertainment where he led the Hearthstone team, a Senior Director at Electronic Arts, and before that, led art teams for the Walt Disney Company’s game division. Moonshot is led by Jason Chayes, Dustin Browder, and Ben Thompson. Here’s a description of the studios, from Dreamhaven’s news release: Dreamhaven currently comprises two studios, Moonshot Games and Secret Door. Joining Morhaime at the startup are Blizzard veterans Jason Chayes ( Hearthstone), Dustin Browder ( StarCraft 2), Ben Thompson ( Hearthstone), Chris Sigaty ( StarCraft 2, Heroes of the Storm), Alan Dabiri ( Warcraft 3, StarCraft 2), and Eric Dodds ( Hearthstone, World of Warcraft), among others. A group of ex-Blizzard employees, including the former CEO of Blizzard Entertainment, Mike Morhaime, have started a new game development company under the name Dreamhaven. ![]()
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